package serveur;
public class Commande {
	//Commandes niveau Joueur
	public final static String PUTSHIP = "PUTSHIP/";
	public final static String OUCH = "OUCH/"; //??
	public final static String ALLYOURBASE = "ALLYOURBASE/";
	public final static String PLAYAGAIN = "PLAYAGAIN/";
	public final static String BYE = "BYE";
	public final static String SHIP = "SHIP/";
	public final static String TALK = "TALK/";
	
	//Commandes niveau accepter_connexion	
	public final static String ACCESSDENIED = "ACCESSDENIED/";
	public final static String CONNECT = "CONNECT/";
	public final static String WELCOME = "WELCOME/";
	public final static String REGISTER = "REGISTER/";
	public final static String LOGIN = "LOGIN/";

	//Partie
	public final static String AWINNERIS = "AWINNERIS/";
	public final static String MISS = "MISS/"; 
	public final static String ACTION = "ACTION/";
	public final static String YOURTURN = "YOURTURN/";
	public final static String TOUCHE = "TOUCHE/";	
	public final static String DEATH = "DEATH/";
	public final static String DRAWGAME = "DRAWGAME/";
	public final static String PLAYERS = "PLAYERS/";
	
	//Chat
	public final static String HEYLISTEN = "HEYLISTEN/";
	
	//Spectator
	public final static String PLAYERMOVE = "PLAYERMOVE/";
	public final static String PLAYEROUCH = "PLAYEROUCH/";
	public final static String PLAYERSHIP = "PLAYERSHIP/";	
	public final static String SPECTATOR = "SPECTATOR/";
	//TALK est niveau spectator aussi

	//PlacerNavires
	public final static String WRONG="WRONG/\n";
	public final static String OK="OK/\n";
}
